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Noah Eres - Game Developer

If this portfolio captured your attention, this is the place to learn a little more about me and my background.

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I am an Oslo-based game developer quietly chipping away at my own projects.

In 2016, I graduated from the Luka Sorkocevic Art School in Dubrovnik, where I am originally from.

I have a background in Fine Art and Graphic Design, but I have always had a liking for systems, patterns and the inner workings of things. My focus areas are UI, code, writing (particularly world-building and character profiles) and 2D sprite art - coincidentally also my favorites.

I consider games to be the art form that suits me the best- so many of my interests collide and intersect here and it is where I feel most comfortable. Making games helps me express myself in ways I cannot do with other media. It opens a window into understanding other people and helps me connect with others.

Clara and the Eternal Spire is the name of my current project. It started as a nostalgia clone of my childhood favorite game, Icy tower - an endless platformer where you tie together jumps to make combos and achieve greater and greater heights. It has since evolved into a story-driven platformer and follows a masked girl in her ascent of a mysterious spire in the sky.

My personal projects usually revolve around young people finding their place in the world and identity struggles - super relatable topics if not for the fact that I also like making monsters that want to eat them.

My favorite genres are: platformers, rpgs, horror, adventure and action

Some games that inspire me: Hollowknight, Bayonetta, Breath of the Wild, Night in the Woods, Moonlighter,  Morbid and the Seven Acolytes

Contact Me

917-37-537

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